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The Dwarf Mine

"The Second Making Of"

by Gregory Privat

 

The Dwaf Mine have been created especially for Continuum 2006. But we decided that it would be great to do SALUTE convention with it. Salute being a big convention, I decided to make the Mine bigger and to replace the cloth board with a new foam one...

First stage : figuring out what  I m going to do (to forget most of it while doing the real stuff)

My main concern was to find how to have the entrance join the ground level... by drawing...

  




or working on pictures...








Or just trying to put things together...








Second stage : Making the cliff :

I ve made a big crate with strong plates of wood as it was to be under the "first" mine which was already heavy. And I "closed" it s face with bands of foam, like for the original Mine.




Placing the bridge to know how it s going to be and to...



add more foam "around" it so it looks more as partly sculpted in the mountain. Here you also have a good vision of the many stalagtites that i ve put under the ramp (to have it looks very old).







The uper part of the new cliff partly cover the original Mine's base to have the 2 parts work well together.




Third stage : Painting the cliff :

Actually, I also painted the original Mine again a bit to have eveything work together.








Fourth stage : Making the terrain :

The worst part of all this work : Making a ton of stupid and totally not interresting but sadly necessary hexagons !

I ve already used the technic I m going to describe on the first plate...



I first put a mat with hexagons on the plate :



Then I put headless nails at all the hexagons's corners



Then I carefully remove the mat, letting the nails in place (here s the reason of the "headless" nails)







When the mat is totally taken of, you can see that 50% of the boring job is done.






I then just use a melter and a metal rule : dont do it at home unless you ve made long philosophy studies like I did in Faculty or you may hurt yourself !









Fifth stage : Texturing the terrain :



First step : drawing a road,  making the river and a few holes (meant to be craters from the Mine's canons : they give the maximum range of the canons)




7 plates, each plate is 120cm x 60. Total : 1.20 m x 4.20 m without the mine (5m total with the mine).



Second step : texturing with sand mixed with plaster and white glue.







Here : the plate that is going at the bottom of the mine, with more craters and pieces of rock from the cliff.



Sixth stage : Basecoating the terrain :

A simple basecoat, made of PVA glue, black paint and water. The pictures let you see the texture made in the previous stage.



















Seventh stage : Painting and flocking the terrain.

Just base painting, dry brushing, flocking various stuff, amonst which mixed used tea powder...






















Finally (with some more pigment powder on the mine and terrain) :